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Feedback:

* I do not feel that this game is really unique. I feel like I have seen games similar to this.

* The visuals were really good. I especially like the player shooting animation because the burst of color from the fire just looked good contrasted with the dark background. I really liked the blood splatter. The pixel art was fantastic. I do, however, wish the timer text was in a light color as the current black color blends in too well with the background.

* The music was pretty good. I liked the main menu using a clock in the background. The music during the level is better however. The sound effects were decent too.

*I felt several issues with the gameplay. First, I would like there to be a better tutorial on how to play the game. I am confused on many aspects, namely if the player has any health. Furthermore, I am guessing the player gains points by killing enemies. Another issue I had with the game is the fact that the powerups seem to spawn in only two places (both on the top). This incentivizes the player to only remain on the top and not traverse towards other regions. However, the actual gameplay was alright. I liked destroying enemy bullets by firing my bullets at them. Finally, the glitch that is mentioned in the description is really annoying. The game should make the interval between death and replaying as short as possible.

If you liked my constructive criticism, please feel free to rate my game:

https://itch.io/jam/weekly-game-jam-206/rate/1100710